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Let's do Doom pt 4: Arachnotron by Mechanubis Let's do Doom pt 4: Arachnotron by Mechanubis
My version of the dreaded arachnotron. I drew a great amount of inspiration from the original piece of concept art intended for Doom 3, mainly the mouth-cannon.
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:iconspawnfire88:
SpawnFire88 Featured By Owner Oct 5, 2014
If this was in the dame game I would have dropped the controller and went "NOPE"
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:iconmechanubis:
Mechanubis Featured By Owner Oct 6, 2014  Professional Digital Artist
Nonsense! You would have slain this arrogant cockroach like the fearless space-marine that you are. Ooraah!
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:iconspawnfire88:
SpawnFire88 Featured By Owner Oct 7, 2014
You should have seen me when I first encountered a Pinky Demon. I was like OH GOD HELP ME!
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:iconmrpickleshtf:
MrPicklesHtf Featured By Owner Jul 19, 2014  Hobbyist Artist
Love this... so much!!!
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:iconmechanubis:
Mechanubis Featured By Owner Jul 19, 2014  Professional Digital Artist
Thank you :3
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:iconorlona:
Orlona Featured By Owner Jun 26, 2014
they had a charming blue eyes
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:iconmechanubis:
Mechanubis Featured By Owner Jun 27, 2014  Professional Digital Artist
They did o.O
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:iconlegendofspyrothedrag:
I was gonna love the Arach Notron dudes in DOOM II if they were looking like this! :D
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:iconmechanubis:
Mechanubis Featured By Owner Dec 18, 2013  Professional Digital Artist
Thanks ^-^
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:iconviniciusthevile:
ViniciusTheVile Featured By Owner Jul 15, 2013
Man, it looks creepy and hellish! Awesome job! :D
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:iconmechanubis:
Mechanubis Featured By Owner Jul 15, 2013  Professional Digital Artist
Thanks man. Much appreciated : ) Cheers o/
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:iconaeruhl:
Aeruhl Featured By Owner May 7, 2013  Hobbyist General Artist
This looks good, but you know what I like about your Mastermind is he actually has eight limbs. Six legs plus his arms. I know here you stuck closer to the original Doom designs. This is a nice sleek version too. I guess it always bothered me a bitt- that they called these guys Arachnotron and "Spider" Mastermind when none of them actually looked much like a spider.
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:iconmechanubis:
Mechanubis Featured By Owner May 7, 2013  Professional Digital Artist
True. I guess it came down to limitations in the tech. Also game design plays a big part in it. Having 8 legs can be a bit of a pain to animate and can get clustered when you have multiple foes on screen at once. The "zebra effect", where you start loosing track of how many foes there are on screen due to excess repeated patterns.

It would have been cool if they had just called them "brainticks".
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:iconaeruhl:
Aeruhl Featured By Owner May 7, 2013  Hobbyist General Artist
I was thinking something like that myself. Or "mite" something. Demomite... bah sounds like Dynomite, Lol.
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:iconmechanubis:
Mechanubis Featured By Owner May 8, 2013  Professional Digital Artist
I think you just came up with a kickass name for a 80's Thrash Metal band: Demomite. Unfortunately they only do like 4 gigs at neighbouring countys' rock pubs and record bass and drum trakcs for their first album, before they split up due to excess drug abuse and debating wether or not the "seven churches" by Possessed was the first real Death Metal album ever recorded.

Then again, I might be reading too much into this...
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:iconaeruhl:
Aeruhl Featured By Owner May 10, 2013  Hobbyist General Artist
lol
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:iconaeruhl:
Aeruhl Featured By Owner May 7, 2013  Hobbyist General Artist
a bit* ... idk what happened with my keyboard there.
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:icongakusangi:
gakusangi Featured By Owner Mar 29, 2013
I like this, it looks quite intimidating and I would imagine they'd be fast and agile while armed with a weapon with a very high firing rate and high damage. Arachnotrons were always terrible to face off with in the game.
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:iconmechanubis:
Mechanubis Featured By Owner Mar 29, 2013  Professional Digital Artist
They were. I was actually shocked how difficult the level "Dead Simple" was when I played it in Brutal Doom last year o.O Also, thanks for watching :)
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:icongakusangi:
gakusangi Featured By Owner Mar 29, 2013
Brutal Doom has been a godsend for how Doom should come into a more modern era and the brilliance of it is that it kept everything pretty much the same with more up to date controls and FPS mechanics and upped the difficulty of the game to keep up with it. I've been astoundingly impressed and with great ideas for how to revamp the look of the creatures and setting it would really come out like a Doom fan's dream come true. I loved the Doom 64 gave the graphics a bit of a gothic horror overhaul while keeping things essentially the same.
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:iconmechanubis:
Mechanubis Featured By Owner Mar 29, 2013  Professional Digital Artist
Brutal Doom is a godsend for shooters in general. I was playing it and was quite literally smiling. I was like: "Why can't we have this?". I know that making a game exactly like that with top-notch visuals is pretty much impossible, but I'm just sick of the brown, realistic military shooters around. I switched off the Battlefield 4 gameplay trailer about halfway through because I was bored out of my big, mighty skull.

Sorry for the off-topic rant but I'm really just angry with the current state of shooters. Gears of War at least has the common courtesy of letting you fight enemies that are actually interesting and varied, the the action can get pretty effortless and fun if you step out of the cover. But that franchise is seriously starting to overstay it's welcome.
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:icongakusangi:
gakusangi Featured By Owner Mar 29, 2013
I don't mind the modern shooters because I know a certain sense of realism (a stretch) does appeal to people and we wanna see what real guns do to real style opponents and tie-in current conflicts and such, but I do agree that the extreme creativity of games like Doom and Quake have a great charm to them that's hard to deny. Success in this variety include not only those two but other games such as Gears of War (you mentioned), Bulletstrom (one of my favorites) and the Unreal Tournament series. You CAN get a little bit of a fix with the more mainstream shooters today with the addition of the whole Nazi Zombies series in Call of Duty, but it's not exactly the same as taking a super shotgun into a horde of bloodthirsty demons or inter-dimensional beings bent on wiping out existence as we know it.

There's a lot that goes into those completely fantastic shooters such as world development, interesting and frightening creatures that add a series tactical aspect to the gameplay and I'm a HUGE fan of having a staggeringly large weapon roster for any given situation. Games like Turok and (prepare for a sin) Daikatana delivered on giving the player an arsenal of death to choose from (even if Daikatana was one of the worst games ever made).
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:iconmechanubis:
Mechanubis Featured By Owner Mar 30, 2013  Professional Digital Artist
I'm not saying that modern shooters aren't well made games. Hell, I still have some CoD-action every now and then (the co-op spec-op's only though). But that genre is kidna like the zombie-genre as in they simply cannot have anything new to offer.

And while there obviously is room for games like those, it pains me that more and more studios are reluctant to create new and interesting worlds, because the realistic-shooters and zombie-games still bring in the big buck without using too much brainpower or resources. Luckily we have those games that you mentioned and games like Half-life, Bioshock and so forth, that actually go the extra mile to have some personality, even if the gameplay mechanics were very similar to their realistic counterparts.

And you are so right about carrying double of your bodymass's worth of firearms. In co-op I can understand the limitations, but in a singleplayer I prefer to go Commando... The movie "Commando"... with lotsa guns... not like without underwear.. you know o.O
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:icongakusangi:
gakusangi Featured By Owner Mar 30, 2013
True, I still play some CoD myself, but mostly to sit down with my little bro and just trade off shots. Mass Effect and Halo are other good examples of thinking outside the box a bit and though sometimes it seems like the hardcore Space Marine style games can be a little too Star Trek-y for my taste, they are at least breaking from the common mold and can still immerse you in a whole new universe. It's just hard to contend with the oldies because of so much they brought as a standard. I mean take Quake for example, it INVENTED the Deathmatch as we know it in FPS's and a mod of it even gave birth to Team Fortress.

Yeah, it's a common trend that once something gets popular everyone jumps on the bandwagon. It's the same in the movie industry too, for that matter. So someone makes a successful shooter in the modern day and then everyone starts making war shooters. We have CoD, Battlefield, Counter Strike, Medal of Honor, the list goes on. It's this over saturation that may lead to the demise of interest in these sorts of game, it's okay to have one or two that are good, but don't flood the market or we feel like you're just force feeding us. Often these others style shoots come every once in a while to kinda slip in under the radar and wow our socks off. But again, it's just hard to compete with a game that set the standard for what others are supposed to be today.

Yeah, the underwear is essential...you can cram another gun in there =P
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:icondlyanblake1666:
DlyanBlake1666 Featured By Owner Mar 27, 2013  Hobbyist General Artist
10/10 Awesome!
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:iconmechanubis:
Mechanubis Featured By Owner Mar 28, 2013  Professional Digital Artist
No. You're awesome ;)
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:icondlyanblake1666:
DlyanBlake1666 Featured By Owner Apr 5, 2013  Hobbyist General Artist
Thanks, Dido.
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:iconjarodragon:
JarODragon Featured By Owner Mar 16, 2013  Student General Artist
Ah yeah, the annoying little critters that wouldn't stop firing until you disappeared out of their reticle.
Again, fantastic job. The mouth-canon is really freaky and fits the figure well. And everything is so streamlined. X3 I am consistently flabbergasted.
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:iconmechanubis:
Mechanubis Featured By Owner Mar 17, 2013  Professional Digital Artist
Thanks. I still want to do something about the face. Now it's a bit too bland for my taste.
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:iconjarodragon:
JarODragon Featured By Owner Mar 29, 2013  Student General Artist
Welcome. :3
Hm...maybe have the 'face' more bony and pronounced to contrast with the 'brain' portion? :/
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:iconmechanubis:
Mechanubis Featured By Owner Mar 30, 2013  Professional Digital Artist
I was thinking more in the lines of "not sucking so bad" :D
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:iconjarodragon:
JarODragon Featured By Owner Apr 8, 2013  Student General Artist
Oh well, I tried. XD
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:iconsigfriedofgaea:
Sigfriedofgaea Featured By Owner Mar 6, 2013  Hobbyist Traditional Artist
Awesomeness.

I hate Arachnotrons...
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:iconthe-last-wimbleton:
The-Last-Wimbleton Featured By Owner Feb 22, 2013  Hobbyist General Artist
If it were featured in Doom 3...
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:iconmechanubis:
Mechanubis Featured By Owner Feb 22, 2013  Professional Digital Artist
Here's to hoping that he is in the 4th *raises pint*
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:iconthe-last-wimbleton:
The-Last-Wimbleton Featured By Owner Feb 23, 2013  Hobbyist General Artist
Have you ever played the Brutal Doom mod on the old Doom games?
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:iconmechanubis:
Mechanubis Featured By Owner Feb 23, 2013  Professional Digital Artist
Have I ever? It's currently my most played game :3
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:iconthe-last-wimbleton:
The-Last-Wimbleton Featured By Owner Feb 23, 2013  Hobbyist General Artist
I always try & run Brutal Doom with any .wad I download to see if its compatible. My particular favorite was running it alongside Plutonia.
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:iconmechanubis:
Mechanubis Featured By Owner Feb 23, 2013  Professional Digital Artist
Plutonia is badass. I actually beat "go 2 it" on the first go. Felt like a total badass afterwards. I doubt that'll impress chicks at the bar though :(
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:iconthe-last-wimbleton:
The-Last-Wimbleton Featured By Owner Feb 23, 2013  Hobbyist General Artist
Eh... could be worse. I remember saving frequently after almost every single wave of monsters on Go 2 It. Had to hold a Spare Megasphere so that I'd have something for Level 16. Go 2 It was absolutely insane. & Brutal Doom was just one giant, repeating explosion. Nonetheless, that was a shitload of fun.

I loved doing the battle crys at the end of the level. But further on in Plutonia, some of those levels were absolutely nasty & cruel -Even under ID's Standards.
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:iconmechanubis:
Mechanubis Featured By Owner Feb 23, 2013  Professional Digital Artist
I think I had like 2 or 3 megaspheres lying around when I finished. Although I admit I did use the technique from the movie 300 whenever possible. Lure the large packs of monsters to narrow corridors so their numbers don't matter, and when they show their ugly mug on at a time, unload both barrels into their face. Well places shot usually downs most monsters from Baron of Hell and downwards.

I know it's cheap, but setting your foot on the courtyard full of Revenants, Aracnotrons, Pain Elementals and a Spider Mastermind is just stupid. Although I quick dip in that pool of pain with the BFG blasting is actually very effective in creating chaos among the monsters. They usually kill eachother off quite nicely.
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(1 Reply)
:iconunidad26:
Unidad26 Featured By Owner Feb 9, 2013
Hoo this freaking thing, hate them so much but amazing job thanks for the nightmers.
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:iconmechanubis:
Mechanubis Featured By Owner Feb 10, 2013  Professional Digital Artist
You're welcome. I maim to please :P I thought the Arachnotrons were awesome. Just like the Mancubus, you could use them the wipe out an entire horde of other demonthings ^-^
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:iconunidad26:
Unidad26 Featured By Owner Feb 10, 2013
Yes tehy only need to be crawling over walks and cealing to surprise you more, brains with legs.
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:iconnfsxmlp:
NFSXMLP Featured By Owner Jan 31, 2013  Student Traditional Artist
Man so many great memories
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:iconmechanubis:
Mechanubis Featured By Owner Jan 31, 2013  Professional Digital Artist
You can relive them with a fresh coat of paint: Get Brutal Doom mod and DoomMetal.wad ;) You won't be dissapointed.

Thanks a million for all the faves. Cheers o/
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:iconnfsxmlp:
NFSXMLP Featured By Owner Feb 1, 2013  Student Traditional Artist
Just google?
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:iconmechanubis:
Mechanubis Featured By Owner Feb 1, 2013  Professional Digital Artist
Yup. Just google "brutal doom" and there should be a website giving detailed info on where to download and how to install it. DoomMetal.wad is optional, but it transforms all the midimusic to hardcore metal versions, that kick an illegal amount of buttocks.
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:iconnfsxmlp:
NFSXMLP Featured By Owner Feb 1, 2013  Student Traditional Artist
ok....Nice
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:iconsicilium:
Sicilium Featured By Owner Jan 30, 2013  Professional General Artist
very cool DooM's series of artworks )) zombies and marine will be?
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November 29, 2012
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