You are one of those fans that has both the imagination and the talent to surpass the originals, and the Doom redesigns are a testament to that.Plus, I can't draw for the love of God, so seeing someone with similar tastes is simply magnificent.
By summoning demons and pulling the chains so hard the ground shakes, squirting out lava and heavy boulders. That ought the spell out good times for the player, turning around in horror to see a Hellknight about to get jiggy with his entrails, only to have the thing crushed to death by a bigass rock.
LOL, that does sounds dirty!! Yeah I see what you mean, I thought the soulcube thing was pretty stupid, It would have been alot better if it was the BFG. Battling the cyberdemon himself, to me it felt pretty mundane and anti-climatic, but that how I think of it. Hopefully they would do a better job in DOOM 4.
I know! I hate it when developers shove a completely new gameplay element down our throats at the final boss battle. Granted, the Cyberdemon wasn't as bad as Ares in God of War or that whatshisface in Killzone 2, but it was l a m e.
it is cool but...the icon of sin is meant to be a symbol...like a pentagram, it symbolizes the corruption and evil that is hell. it is even hinted that the icon of sin is meant to be a representation of satan himself...but that satan couldn't be fought in the gam because well...that would be a little extreme. but the icon of sin and all those other pentagram symbols u see around the levels of doom...are meant to represent evil.
Really? Where did you learn this? Sounds like an interesting read. Because I always though the final boss was like that due to technical limitations. Even the text at the end of Doom 2 suggests that the creature has a body ("Face of the biggest demon you ever saw" or something similar). And the manuals and endings of the games refer to it as 'Baphomet' and 'Gatekeeper', which to me implies of some kind of sentient being.
And as someone who has been listening to black metal for over a decade, I am quite aware what pentagrams are supposed to represent
is it going to be a giant monster partly fused into some buildings and structures with various mechanical components throughout in a gruesome way with the forehead opening actually being some kind of freakish bio-mechanical weapon?
Well it's going to be a giant monster. And I'm going to stay true to what it is, a stationary demon that spawns other demons. But I'm going to tinker how it would be slain, since these days you could just, you know, point at the exposed brain and shoot and be done in 3 seconds. That's at least what happened in Brutal Doom